|
Function Name  |
Hit count  |
| bool inverse3x3<double>(double const*, double*) |
0 |
| bool inverse3x3<float>(float const*, float*) |
0 |
| bool inverse4x4<double>(double const*, double*) |
48 |
| bool inverse4x4<float>(float const*, float*) |
985 |
| bool mat_inverse<double>(double const*, double*, unsigned short) |
48 |
| bool mat_inverse<float>(float const*, float*, unsigned short) |
1925 |
| void mat_back_sub<double>(double const*, double*, unsigned short) |
0 |
| void mat_back_sub<float>(float const*, float*, unsigned short) |
940 |
| void mat_identity<double>(double*, unsigned short) |
0 |
| void mat_identity<float>(float*, unsigned short) |
0 |
| bool mat_inverseN<double>(double const*, double*, unsigned short) |
0 |
| bool mat_inverseN<float>(float const*, float*, unsigned short) |
940 |
| void mat_forward_sub<double>(double const*, double*, unsigned short) |
0 |
| void mat_forward_sub<float>(float const*, float*, unsigned short) |
940 |
| double* matrix_multiply<double>(double const*, double const*, unsigned short) |
0 |
| float* matrix_multiply<float>(float const*, float const*, unsigned short) |
2820 |
| void mat_LU_decompose<double>(double const*, double*, double*, double*, unsigned short) |
0 |
| void mat_LU_decompose<float>(float const*, float*, float*, float*, unsigned short) |
940 |
| void swap<double>(double&, double&) |
0 |
| void swap<float>(float&, float&) |
11958 |
| void mat_mul<double>(double const*, double const*, double*, unsigned short) |
0 |
| void mat_mul<float>(float const*, float const*, float*, unsigned short) |
0 |
| void mat_pivot<double>(double const*, double*, unsigned short) |
0 |
| void mat_pivot<float>(float const*, float*, unsigned short) |
940 |