|
Function Name  |
Hit count  |
| QuaternionT<double>::from_euler(Vector3<double> const&) |
0 |
| QuaternionT<double>::from_euler(double, double, double) |
8215 |
| QuaternionT<double>::rotate_fast(Vector3<double> const&) |
0 |
| QuaternionT<double>::from_rotation(Rotation) |
0 |
| QuaternionT<double>::from_vector312(double, double, double) |
1220 |
| QuaternionT<double>::from_axis_angle(Vector3<double>) |
193622421 |
| QuaternionT<double>::from_axis_angle(Vector3<double> const&, double) |
193203715 |
| QuaternionT<double>::from_axis_angle_fast(Vector3<double>) |
0 |
| QuaternionT<double>::from_axis_angle_fast(Vector3<double> const&, double) |
0 |
| QuaternionT<double>::from_rotation_matrix(Matrix3<double> const&) |
1220 |
| QuaternionT<double>::from_angular_velocity(Vector3<double> const&, float) |
0 |
| QuaternionT<double>::zero() |
0 |
| QuaternionT<double>::invert() |
0 |
| QuaternionT<double>::rotate(Rotation) |
0 |
| QuaternionT<double>::rotate(Vector3<double> const&) |
111090687 |
| QuaternionT<double>::normalize() |
232221147 |
| QuaternionT<double>::operator*=(QuaternionT<double> const&) |
193622421 |
| QuaternionT<float>::from_euler(Vector3<float> const&) |
41752280 |
| QuaternionT<float>::from_euler(float, float, float) |
43443700 |
| QuaternionT<float>::rotate_fast(Vector3<float> const&) |
0 |
| QuaternionT<float>::from_rotation(Rotation) |
258 |
| QuaternionT<float>::from_vector312(float, float, float) |
36405 |
| QuaternionT<float>::from_axis_angle(Vector3<float>) |
211362225 |
| QuaternionT<float>::from_axis_angle(Vector3<float> const&, float) |
108545023 |
| QuaternionT<float>::from_axis_angle_fast(Vector3<float>) |
0 |
| QuaternionT<float>::from_axis_angle_fast(Vector3<float> const&, float) |
0 |
| QuaternionT<float>::from_rotation_matrix(Matrix3<float> const&) |
765042157 |
| QuaternionT<float>::from_angular_velocity(Vector3<float> const&, float) |
14859 |
| QuaternionT<float>::zero() |
251 |
| QuaternionT<float>::invert() |
15467 |
| QuaternionT<float>::rotate(Rotation) |
0 |
| QuaternionT<float>::rotate(Vector3<float> const&) |
166819630 |
| QuaternionT<float>::normalize() |
514400901 |
| QuaternionT<float>::operator*=(QuaternionT<float> const&) |
241462052 |
| QuaternionT<double>::to_vector312() const |
276033 |
| QuaternionT<double>::earth_to_body(Vector3<double>&) const |
0 |
| QuaternionT<double>::get_euler_yaw() const |
51667979 |
| QuaternionT<double>::to_axis_angle(Vector3<double>&) const |
24859909 |
| QuaternionT<double>::get_euler_roll() const |
51667979 |
| QuaternionT<double>::is_unit_length() const |
0 |
| QuaternionT<double>::length_squared() const |
0 |
| QuaternionT<double>::get_euler_pitch() const |
51667979 |
| QuaternionT<double>::rotation_matrix(Matrix3<double>&) const |
189498012 |
| QuaternionT<double>::rotation_matrix(Matrix3<float>&) const |
231354371 |
| QuaternionT<double>::angular_difference(QuaternionT<double> const&) const |
0 |
| QuaternionT<double>::roll_pitch_difference(QuaternionT<double> const&) const |
0 |
| QuaternionT<double>::length() const |
232221147 |
| QuaternionT<double>::inverse() const |
212250505 |
| QuaternionT<double>::is_zero() const |
24745421 |
| QuaternionT<double>::to_euler(double&, double&, double&) const |
3088171 |
| QuaternionT<double>::to_euler(float&, float&, float&) const |
48579808 |
| QuaternionT<double>::operator/(QuaternionT<double> const&) const |
24743687 |
| QuaternionT<double>::operator*(Vector3<double> const&) const |
0 |
| QuaternionT<double>::operator*(QuaternionT<double> const&) const |
60565 |
| QuaternionT<float>::to_vector312() const |
31535 |
| QuaternionT<float>::earth_to_body(Vector3<float>&) const |
117835 |
| QuaternionT<float>::get_euler_yaw() const |
78345149 |
| QuaternionT<float>::to_axis_angle(Vector3<float>&) const |
257423087 |
| QuaternionT<float>::get_euler_roll() const |
176377719 |
| QuaternionT<float>::is_unit_length() const |
73 |
| QuaternionT<float>::length_squared() const |
85 |
| QuaternionT<float>::get_euler_pitch() const |
355241527 |
| QuaternionT<float>::rotation_matrix(Matrix3<double>&) const |
0 |
| QuaternionT<float>::rotation_matrix(Matrix3<float>&) const |
1792496928 |
| QuaternionT<float>::angular_difference(QuaternionT<float> const&) const |
92744 |
| QuaternionT<float>::roll_pitch_difference(QuaternionT<float> const&) const |
93429 |
| QuaternionT<float>::length() const |
514400911 |
| QuaternionT<float>::inverse() const |
211376944 |
| QuaternionT<float>::is_zero() const |
160507904 |
| QuaternionT<float>::to_euler(double&, double&, double&) const |
19648 |
| QuaternionT<float>::to_euler(float&, float&, float&) const |
78310121 |
| QuaternionT<float>::operator/(QuaternionT<float> const&) const |
160409379 |
| QuaternionT<float>::operator*(Vector3<float> const&) const |
178274488 |
| QuaternionT<float>::operator*(QuaternionT<float> const&) const |
190430746 |