|
Function Name  |
Hit count  |
| Vector2<double>::limit_length(double) |
0 |
| Vector2<double>::closest_point(Vector2<double> const&, Vector2<double> const&) |
0 |
| Vector2<double>::closest_point(Vector2<double> const&, Vector2<double> const&, Vector2<double> const&) |
20 |
| Vector2<double>::perpendicular(Vector2<double> const&, Vector2<double> const&) |
0 |
| Vector2<double>::offset_bearing(double, double) |
1978 |
| Vector2<double>::segment_intersection(Vector2<double> const&, Vector2<double> const&, Vector2<double> const&, Vector2<double> const&, Vector2<double>&) |
0 |
| Vector2<double>::circle_segment_intersection(Vector2<double> const&, Vector2<double> const&, Vector2<double> const&, double, Vector2<double>&) |
0 |
| Vector2<double>::closest_distance_between_lines_squared(Vector2<double> const&, Vector2<double> const&, Vector2<double> const&, Vector2<double> const&) |
0 |
| Vector2<double>::closest_distance_between_line_and_point(Vector2<double> const&, Vector2<double> const&, Vector2<double> const&) |
0 |
| Vector2<double>::closest_distance_between_radial_and_point(Vector2<double> const&, Vector2<double> const&) |
0 |
| Vector2<double>::closest_distance_between_line_and_point_squared(Vector2<double> const&, Vector2<double> const&, Vector2<double> const&) |
0 |
| Vector2<double>::closest_distance_between_radial_and_point_squared(Vector2<double> const&, Vector2<double> const&) |
0 |
| Vector2<double>::rotate(double) |
0 |
| Vector2<double>::project(Vector2<double> const&) |
0 |
| Vector2<double>::reflect(Vector2<double> const&) |
0 |
| Vector2<double>::normalize() |
0 |
| Vector2<double>::operator/=(double) |
0 |
| Vector2<double>::operator-=(Vector2<double> const&) |
347144 |
| Vector2<double>::operator*=(double) |
1785 |
| Vector2<double>::operator+=(Vector2<double> const&) |
475164122 |
| Vector2<float>::limit_length(float) |
135901983 |
| Vector2<float>::closest_point(Vector2<float> const&, Vector2<float> const&) |
147342 |
| Vector2<float>::closest_point(Vector2<float> const&, Vector2<float> const&, Vector2<float> const&) |
18767396 |
| Vector2<float>::perpendicular(Vector2<float> const&, Vector2<float> const&) |
16 |
| Vector2<float>::offset_bearing(float, float) |
2 |
| Vector2<float>::segment_intersection(Vector2<float> const&, Vector2<float> const&, Vector2<float> const&, Vector2<float> const&, Vector2<float>&) |
439918 |
| Vector2<float>::circle_segment_intersection(Vector2<float> const&, Vector2<float> const&, Vector2<float> const&, float, Vector2<float>&) |
269096666 |
| Vector2<float>::closest_distance_between_lines_squared(Vector2<float> const&, Vector2<float> const&, Vector2<float> const&, Vector2<float> const&) |
33346 |
| Vector2<float>::closest_distance_between_line_and_point(Vector2<float> const&, Vector2<float> const&, Vector2<float> const&) |
13717 |
| Vector2<float>::closest_distance_between_radial_and_point(Vector2<float> const&, Vector2<float> const&) |
225 |
| Vector2<float>::closest_distance_between_line_and_point_squared(Vector2<float> const&, Vector2<float> const&, Vector2<float> const&) |
147103 |
| Vector2<float>::closest_distance_between_radial_and_point_squared(Vector2<float> const&, Vector2<float> const&) |
147330 |
| Vector2<float>::rotate(float) |
1240345 |
| Vector2<float>::project(Vector2<float> const&) |
8 |
| Vector2<float>::reflect(Vector2<float> const&) |
6 |
| Vector2<float>::normalize() |
84141806 |
| Vector2<float>::operator/=(float) |
85345359 |
| Vector2<float>::operator-=(Vector2<float> const&) |
3610431 |
| Vector2<float>::operator*=(float) |
81587340 |
| Vector2<float>::operator+=(Vector2<float> const&) |
218384758 |
| Vector2<int>::closest_point(Vector2<int> const&, Vector2<int> const&) |
0 |
| Vector2<int>::closest_distance_between_line_and_point_squared(Vector2<int> const&, Vector2<int> const&, Vector2<int> const&) |
0 |
| Vector2<int>::closest_distance_between_radial_and_point_squared(Vector2<int> const&, Vector2<int> const&) |
0 |
| Vector2<double>::normalized() const |
0 |
| Vector2<double>::length_squared() const |
79606 |
| Vector2<double>::angle(Vector2<double> const&) const |
0 |
| Vector2<double>::angle() const |
129475 |
| Vector2<double>::is_inf() const |
0 |
| Vector2<double>::is_nan() const |
0 |
| Vector2<double>::length() const |
26965358 |
| Vector2<double>::projected(Vector2<double> const&) const |
0 |
| Vector2<double>::operator/(double) const |
0 |
| Vector2<double>::operator==(Vector2<double> const&) const |
0 |
| Vector2<double>::operator-(Vector2<double> const&) const |
67628100 |
| Vector2<double>::operator*(Vector2<double> const&) const |
20 |
| Vector2<double>::operator*(double) const |
1724363 |
| Vector2<double>::operator!=(Vector2<double> const&) const |
0 |
| Vector2<double>::operator-() const |
19976 |
| Vector2<double>::operator+(Vector2<double> const&) const |
90775652 |
| Vector2<double>::operator%(Vector2<double> const&) const |
0 |
| Vector2<float>::normalized() const |
4335891 |
| Vector2<float>::length_squared() const |
148615332 |
| Vector2<float>::angle(Vector2<float> const&) const |
121859116 |
| Vector2<float>::angle() const |
6701152 |
| Vector2<float>::is_inf() const |
121159198 |
| Vector2<float>::is_nan() const |
119670676 |
| Vector2<float>::length() const |
775509316 |
| Vector2<float>::projected(Vector2<float> const&) const |
178460 |
| Vector2<float>::operator/(float) const |
55711712 |
| Vector2<float>::operator==(Vector2<float> const&) const |
3654469 |
| Vector2<float>::operator-(Vector2<float> const&) const |
912592853 |
| Vector2<float>::operator*(Vector2<float> const&) const |
171840313 |
| Vector2<float>::operator*(float) const |
539299114 |
| Vector2<float>::operator!=(Vector2<float> const&) const |
6 |
| Vector2<float>::operator-() const |
537188 |
| Vector2<float>::operator+(Vector2<float> const&) const |
266678175 |
| Vector2<float>::operator%(Vector2<float> const&) const |
5386791 |
| Vector2<int>::length_squared() const |
0 |
| Vector2<int>::operator==(Vector2<int> const&) const |
3454822 |
| Vector2<int>::operator-(Vector2<int> const&) const |
0 |
| Vector2<int>::operator*(Vector2<int> const&) const |
0 |
| Vector2<int>::operator!=(Vector2<int> const&) const |
4 |
| Vector2<long>::operator==(Vector2<long> const&) const |
4 |
| Vector2<long>::operator!=(Vector2<long> const&) const |
4 |