|
Function Name  |
Hit count  |
| AP_Proximity_Boundary_3D::get_obstacle_info(unsigned char, float&, float&, float&) const |
0 |
| AP_Proximity_Boundary_3D::get_horizontal_object_count() const |
0 |
| AP_Proximity_Boundary_3D::get_horizontal_object_angle_and_distance(unsigned char, float&, float&) const |
0 |
| AP_Proximity_Boundary_3D::reset() |
3 |
| AP_Proximity_Boundary_3D::apply_filter_freq(float) |
12 |
| AP_Proximity_Temp_Boundary::update_3D_boundary(unsigned char, AP_Proximity_Boundary_3D&) |
443 |
| AP_Proximity_Temp_Boundary::reset() |
447 |
| AP_Proximity_Temp_Boundary::add_distance(AP_Proximity_Boundary_3D::Face const&, float, float, float) |
457 |
| AP_Proximity_Boundary_3D::closest_point_from_segment_to_obstacle(unsigned char, Vector3<float> const&, Vector3<float> const&, Vector3<float>&) const |
1176 |
| AP_Proximity_Boundary_3D::init() |
1369 |
| AP_Proximity_Boundary_3D::AP_Proximity_Boundary_3D() |
1369 |
| AP_Proximity_Boundary_3D::reset_face(AP_Proximity_Boundary_3D::Face const&, unsigned char) |
3724 |
| AP_Proximity_Boundary_3D::get_layer_distances(unsigned char, float, Proximity_Distance_Array&, Proximity_Distance_Array&) const |
43524 |
| AP_Proximity_Boundary_3D::get_filtered_distance(AP_Proximity_Boundary_3D::Face const&, float&) const |
52119 |
| AP_Proximity_Boundary_3D::get_closest_object(float&, float&) const |
93666 |
| AP_Proximity_Boundary_3D::set_face_attributes(AP_Proximity_Boundary_3D::Face const&, float, float, float, unsigned char) |
314943 |
| AP_Proximity_Boundary_3D::set_filtered_distance(AP_Proximity_Boundary_3D::Face const&, float) |
314943 |
| AP_Proximity_Boundary_3D::update_boundary(AP_Proximity_Boundary_3D::Face const&) |
315010 |
| AP_Proximity_Boundary_3D::get_distance(AP_Proximity_Boundary_3D::Face const&, float&) const |
348192 |
| AP_Proximity_Boundary_3D::get_face(float, float) const |
407369 |
| AP_Proximity_Boundary_3D::get_obstacle_count() const |
2006560 |
| AP_Proximity_Boundary_3D::check_face_timeout() |
15835009 |
| AP_Proximity_Boundary_3D::get_obstacle(unsigned char, Vector3<float>&) const |
80262400 |
| AP_Proximity_Boundary_3D::convert_obstacle_num_to_face(unsigned char, AP_Proximity_Boundary_3D::Face&) const |
80263576 |